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Thank you so much for playing and for your feedback! I think you're feeling this way because a mistake I made. I would like to do the game without UI, to be as clean as possible, so my way to indicate when the wind would strike was using the snow direction and speed, but there's a big problem with this: I forgot to give a time between the snow visual effect and the wind strike... That would totally change your reaction time. In summary: The right way: The snow change direction and increases speed, and then the wind blows. 

Unfortunately, I didn't do in that way. The way the game is now: The wind blows, and then the snow change its direction and speed. So, when the indicator happens, you're already being affected by the wind, so you don't have proper time to react. I'm sorry about that, since it's a game that is entirely about this only mechanic, that's a critical problem, so, again, I'm sorry. Thank you so much for playing and your feedback even with that problem.