First of all, you finished a game that looks great overall — and achieving that in just 7 days, especially for a solo developer, is impressive. Great job!
Things I liked:
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I really liked the atmosphere you created. I felt tense and on edge throughout the entire experience, constantly anticipating that something might happen. In horror, sometimes the threat itself is more powerful than the actual event — and you handled that well.
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The mechanic where the level changes when interacting with the switches is well implemented. I think it has strong potential if you continue developing that direction.
Constructive Feedback:
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I feel that the core mechanic and overall concept might work even better within a more narrative-driven game. However, that type of experience usually requires more development time and a larger scope to properly build the story and emotional impact.
That said, you did a great job considering this was created in just one week.