This was a fun concept. A metroidvania protagonist getting thrown into other genres is such a clever way to handle the theme.
The main character animations looked great, and I like how each new ability actually changed how you approached the puzzles instead of just being a small upgrade. Using all the tools together to solve a room felt satisfying.
Movement-wise, the jumping felt a bit floaty, maybe just needs a bit of tuning, but the core mechanics are definitely there.
This was a creative idea with some really cool moments.