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(+1)

This was a fun concept. A metroidvania protagonist getting thrown into other genres is such a clever way to handle the theme.

The main character animations looked great, and I like how each new ability actually changed how you approached the puzzles instead of just being a small upgrade. Using all the tools together to solve a room felt satisfying.

Movement-wise, the jumping felt a bit floaty, maybe just needs a bit of tuning, but the core mechanics are definitely there. 

This was a creative idea with some really cool moments.

(+1)

Thanks!


Yeah, the floatiness just needs lots of tuning and testing, I intend on improving this