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I can tell you guys had a blast making this lol, it just keeps getting stranger and stranger in the best way. The whole premise is hilarious on its own, and then it just escalates. I felt like each new area was trying to out-weird the last one. The sound effects when smashing and pushing things around were a lot of fun too. They add to that chaotic energy and make everything feel more satisfying. This was just pure fun.

I'm impressed at how smooth this ran in WebGL for a 3D. I haven't made a 3d one yet but am interested for the future. Did you guys do anything special to optimize it?

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Thank you so much! We used unlit textures, and occlusion culling. Also, all the models are pretty lowpoly.