Fun game and really well polished. I always love wordplay in the title, I also used it before.
Some notes that I took:
- I really liked the map as a mission/level selector, it's a strong way to the get the player in the right mood.
- I'd be interested to hear about how you implemented the spelling feature. Are the letters completely random?Also, how do you calculate damage?
- I was almost finished with the mountain level when I realized I don't have to pick adjacent letters, but that's on me :)
- The size of the fireball scaling with the damage is a nice touch, feels even more satisfying to do 33 one.
- Did you create the 2D assets? They look really great.