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gonoino

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A member registered 7 days ago · View creator page →

Creator of

Recent community posts

Thanks for playing & for the kind words! I’m glad it was still playable for you! 

30 damage was the max scale for the fireball so you got to see the biggest one! 

Thanks for playing! The audio was definitely a learning experience for us but we will continue to add more sounds and variety if we decide to make updates.

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Hi! Thanks for the feedback

Letters are pulled “randomly” basically the same weight as grabbing letters out of the scrabble grab bag

Damage is calculated by the scrabble letter points in a word times a (very) small multiplier based on word length. 

Yes the team created all the assets for the game except the bear and wolf noises which we got on pixabay. Rest of the noises were made in pico 8 or FL studio and art drawn in aseprite. 

Hi! Thank you for playing and the feedback! These suggestions are definitely on our list for future updates. Especially the getting new letters, the original system for that we had in mind was too resource expensive to implement so we just opted for tossing more vowels in lol. Think we’ll go with a button that takes your turn and regenerates the whole grid. Thank you again! 

I’m sorry you couldn’t get the full experience! I hope with some more updates it could be used as a language learning game like you said! Thank you for playing anyway! 

Thank you! We’re glad you enjoyed and got some funny words to use haha

Thanks so much for playing! We appreciate the feedback as well. We also thought it was a bit long but some people said it sort of forced you to think a bit harder about your letters. We’ll likely speed it up a bit if we make updates. Thanks again! 

After I finally understood the rules, I was able to enjoy it more.  I love the way you set up the games page, it felt like the whole page was part of the game! Nice job!

I go down hill and I hit cactus : D

Huge fan of the dance mechanics! Great job to you and the team!

Thank you sir

Thank you very much! Glad it made you think.

Thank you!

This was a fun game! I liked the combat system it was super original. Haven't seen anything like it. I liked the environment too, 3D but also 2D. Super cool stuff. Would have been nice to see the enemy's health though. Great stuff!

I also was not able to get past the three high wall, but I did like the idea and the plump bird was awesome! Good stuff. Hope to see an update to help him get over that wall haha

This game looks amazing! The atmosphere was super cool.  I was very relieved to have rescued all the swans :) Great job! 

Loved this! The story was interesting! It was super noob friendly as I was just blindly slapping cards onto the board until I got the hang of what worked and what didn't. Nicely done this was awesome.

Huge fan of the visuals. Great stuff overall!

This was indeed a fever dream. In a good way! I liked the mini 'paths of pain'. Very satisfying to get through them. The giant watching me in the beginning will certainly be haunting me forever. Nicely done! 

This was super cool! I love the Pokemon games and this was a neat play on the battle formula. I encountered a bug where I opened the inventory screen and then the fight screen and I couldn't use any moves and got soft locked. This was after I sprinted around the map away from the zombies. Super cool controller frame too, felt just like I was using an emulator haha. Nicely done! 

Cool game, I lol'd when the bus flew into the sky to grab some coins. Great art and music too! Kudos to the designers. Nice job.

The art was so amazing! I loved the walking animation, everything was so perfectly drawn. Nicely done! I almost made it to the end three times but starved every time... turns out sprinting to safety was not the answer!

I love the rolling map style, fits the theme perfectly. Felt like OSU! but less stressful. Amazing job! 

Super detailed lore, caught me off guard. I thought I'd just stroll into the forest and then wow an entire storyline appeared! Nicely done. Fun game, the hunters did NOT want to leave me alone! 

I feel like I won the game by collecting only the metal and the vial? Not sure, it said I was mortal again and then faded to black. Interesting... Lots of fun!

Thank you for playing! I'm also big into word games so this was a fun project for me. 

Big coffee guy myself so this was cool to see. Loved the art and the sfx/music. Very detailed minigames to keep the customers happy! Great stuff!

This was super cool, I never would have thought to make a one button game. Great take and great art style. Love the depth. Nice job! 

Very cool game, loved the controls and the gamepad mapping was a nice touch. The fishing system was neat, reminded me of Stardew Valley! Big fan.

Big fan of the fart fuel station.

I liked the whole game especially the event system! I've always wanted to build something like that. Nicely done.

Very tranquil style. I liked the card animations and designs. Nice job!

Loved the art and music! Sea shanty vibes are my favorite. Combat was fun, but I found myself hitting enemies down to 1% a lot, felt like they should have just sank haha. I also noticed the ultrawide grey bars, the trade off was I could see all the landmarks clearly! Great art, music, combat, controls everything! Well done.

The death animation was devastating to my soul. Had a lot of fun with this one! Nice job.

Cool game! I liked the vibe and the audio was nice. Took me a second to realize I could rotate the tiles, thought I was just getting terrible RNG... Nice job!

Cool game, I'm huge on memory games. I would have liked to have been able to click on tiles because I got too ahead of myself with the space bar and kept making mistakes. Other than that, great time! Nice job.

The slow motion kill was super well done and the last portion where a million enemies dropped on my forehead was pretty funny too. Big fan!

Huge fan of the art and sound effects. The little twinkle when picking things up was the definition of dopamine.

Super interesting concept! The art was cool and I liked the different controls and thought the very blunt controller warning was funny.

I liked how well everything fit together from the animations, the music, and the art. Fun interpretation of the wild card. Nice job! 

Thank you so much for playing!! Everyone’s finding such good words we may need a leaderboard…