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Wow this game is really cool actually!

It has quite a nice level of quirk to it, I think sound effects would have made this game feel 10 times better.

Altough I would not reccomend anyone make a long idle game in a game jam, this is a really cool concept, I could really see this being as a niche cult following idle game lol, deffinetly a super expandable project post jam. 

If I am judging the game for how it is right now as the jam version tough, it is cool for 5 minutes but there is not much incentive to keep playing after longer than like 10 minutes and its kind of just a proof of concept rather than an actual game ig, it is fun to make a unholy god spawn with all the enhancment drugs  cool mutation foods you get lol. Spriting whould have been much appreciated especially cause you have to carry food, holding down the moue button is also a little bit unecessary, could have just been a click to hold.

The procedural designs are very cute and have alot of character actually, I imagine this system took you a long time to make since I think its really well done.

Really cool idea that was not well designed for the 7 day time period of the jam but still, good job :D

(+1)

Thanks a lot for the deep feedback! Really enjoyed your game too so it's great to have such a good game dev give me feedback lol.
This was my first game and first game jam so I'm definitely happy you enjoyed it that much!
I think I spent so long trying to make a fun procedural generation for the animals that I forgot what the game was actually supposed to be about and ended up making an idle game lol, I'll be sure to keep these tips in mind for the next one :)

Wow for a first jam this is impressive, over focusing on a single mechanic is the dawn of many devs, and I don't think there is anything wrong with this being an idle game, I think i said the wrong genre even, I meant to say incremental game (like cookie clicker) making a alien zoo where you grow to infinity would be really fun :D

Thank you for the kind words <3