Had fun playing this! I thought the parallax progression was quite immersive. The combat system is quite unique I did struggle at times to actually get the damn thing to spin properly, and I did get a bit confused about the coloring system ; but I guess that with a tutorial + some practice runs to get into it it can be much more intuitive for new players.
I really like node-based progression, so that was a nice plus to me too :) Did not go all the way so did not explore yet any strategic branching, but will come back to it.
One thing that was a little hard to follow was what HP the enemy had - maybe I missed it? But it felt like I just had to wait and hope for him to die?