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Depends on what tools you have at your disposal. As is I have no idea what kind of graphics you’re looking for. Is your art done with sprites or is it Spine-like? Is it actually 3D?

A Bezier curve should be okay in theory but you’ll want the bird to slow down as it approaches, as they glide in before flapping their wings to slow down.

godot 2d

I am now thinking of something like line2d and calculate the curve animation point by point