Hi, thanks for this useful resource!
One question though: Mausritter says combat rounds are less than a minute and turns are about 10 minutes. When feral magic effects last "1 minute" is the intention to set a real life timer or to translate it into one combat round or one turn on the tracker sheet?
The intention is for that to be 1 minute of game time, so if that's during combat then fit it into the turns as appropriate. I tend to be pretty flexible with measuring time when I play, so a vague minute-ish period is fine for this. The real intention is to make this narratively interesting and fun to play, so that can translate into however you feel it best to implement it.