Thank you for the message and for testing the game and especially for having fun playing it.
When i started create the game and tested it on pc in play mode was ok but then i compiled for webgl to test, and i noticed problems, the shield lost transparency and i had to make some adjustments for mouse sensitivity. I was inspired because I kept that demo version compiled.
When I went back into unity and started fixing things, because of the meta files i ended up messing the whole project. So I only published the demo version I created at the beginning and in the end I put also a simple version with the environment.
"I learned the most valuable lesson about unity, don't play with meta files, only play with the game you created".