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This was a cool prototype. Congrats on making something even if time wasn't on your side!
I liked the aesthetic a lot. Love me a bit of Steampunk. 

A couple things to note feedback wise, the music tracks occasionally didn't loop properly and there were times when dashing too close to a wall would cause you to clip through it. Also, the jump button sometimes went unresponsive for a bit only to kick in later causing me to commit to a jump way later than I thought I would. 

I would love to see the enemy types be expanded upon.

I think with more time and polish this could be a really good game! Well done!