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(+1)

Really nice game.

Art style is very coherent and beautiful. At start, it is a bit overwhelming to get all the item recipes and having to remember them, but after some time you learn them and know quite good what you want to collect.

I think the game is a bit missing a stronger lose condition: losing your hunger does not do much besides losing speed, and the day lasts a bit too long for it to really matter. But that is just a balancing aspect.

There is quite a bunch of mechanics already in the game: gathering, crafting, upgrades… all in a beautiful environment.

Very good job :)

Thanks for playing the game and giving it a chance! I'm glad you enjoyed it and got into it. I think it kinda ended up fun to be able to know what to look for in the world to craft (I didn't get to play the full thing until after it was submitted lol - too busy working right up to the deadline)

Thanks for the feedback too, I think we can implement some improvements to increase the pressure a little bit to make things matter more