Very hard to control, just sensitivity was super high and the rotation up/down was inverted. I think it could have been interesting, I just don't really understand what the goal is... To kill the other robots? If you made more robots and fledged out the combat, maybe it could have been good? I just don't really understand. Is it parkour and robot killing? I don't know. You kill robots easily with a button press, and robots just throw cylinders? I think you should hop back onto this unity project and try working on the robot combat - because that could be cool, then maybe do some more levels, and focus on it being combat based, maybe trying to fight groups of robots and you have to travel between groups? That seems like what the main gameplay is anyway - fighting robots, so work on that some more!
If you could play my game I would really appreciate that!