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This game has a really strong visual identity and was pretty relaxing. I'm not sure if there was a failure state, but I think the game would've been better if there was a larger penalty for hitting larger asteroids. I also think some sound effects would've gone a long way to making the game more meditative, but it's impressive how satisfying you made it without any. The zoom effect did a lot to sell the fact that you were getting a lot bigger.

Thanks a lot for your kind and detailed thoughts! There's no failure state and I have no plans for it, instead I'm going to slightly twist the odds against the player as the score grows. I'm working on the sound now and will publish after the rating is over.