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(1 edit) (+1)

I really enjoyed driving off dune "ramps" and going into free-fall, haha. Pretty fun game! I can tell you put a lot of effort into making the camera feel good-to-use as well (The alert that pops up notifying you that you're too far is really handy). 

A couple points of feedback: I think the best part of this game is the drifting and collecting those small energy bubbles! However, the camera doesn't seem to support driving at speeds that are too fast, since it's locked at the same angle behind you, even when you're speeding through the air. It would be nice if I could tell how fast I was traveling / see the rover twist and flip in mid-air after pulling off drifts or driving off ramps!

The camera mechanic is really cool, and executed very well; the only problem I had with it was that the energy signature "aura" stays behind even after you take a photograph; I was struggling for a bit to find the last strange energy signature since I kept mistakenly going back to older ones, haha. Might just be a skill issue there though.

Thanks a lot for the feedback! I’m happy you liked the drift. I agree about the aura, it should disappear once there’s nothing left to find. The camera fix is ready and I’ll publish it after the jam.