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Deck Building Roguelike? I'm in! Had a lot of fun looking for my doggo. I'm impressed you were able to build out a deck battler for a jam - there's a lot of things you implemented and you should be proud of the accomplishment. 

My points of feedback:

  • I think the UI was mostly pretty standard, but I did not realize I was skipping card rewards until halfway through my first run lol. 
  • The main thing that felt missing was sfx. I want to be able to hear the cards as they are played and moved. I think having some attack sounds as the player and enemy animate would really elevate the whole experience. 

Thanks for referencing the card system - I'll have to check out the video and try as well. The card movements and dynamic arrows were quite impressive

Thanks for playing!
Yeah i totally agree with your feedback