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(1 edit)

Yeah, we’re often torn with using full 3D or using some 2D sprites sprinkled around. It’s just that I recently played Lunacid and wanted to experiment with some 2D sprites for the background laying around.

For the frog and the fruits, we went with 2D assets due to time constraints and to help them really stand-out as puzzle elements, as we wanted to make this game as accessible as possible so everybody got to see the ending!

Thank you for playing our game!