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(1 edit) (+1)

Very nice game! You nailed the archeology mechanics, combined with the stressful ambience it felt very high stakes. 

I do think the red wall that kills you could have used a bit more explanation, I didn't fully understand it on my first play through.

Good work!

Thank you very much! I am happy that you think so and fun archaeology mechanics with a tense ambience was exactly what I was going for so I am glad you experienced that :) Appreciate this feedback and I agree I intended for it to look more threatening/clear it is lethal and will make an update on that post jam. Speaking of mechanics the ones in your game are great and unique!