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I liked the minimalistic style and the juice you had going on in this game! In terms of constructive criticism, the character felt pretty unresponsive. I feel like I had a bit of a hard grasp getting an idea of what the game was expecting from me and how to interact with its mechanics. I wasn't sure if I should be dashing in air or on the ground and dash jumping? I also found the blind jump in level 2 frustrating. I'm not sure if there's something I'm not getting about the mechanics but I was also finding myself wishing there were parts of the level didn't swap, like at the level 1, where I thought I had to hit the green box that was higher than the other to progress, and I ended up falling and losing my progress because I was confused. Overall though I thought this was a fun concept for a platformer. 

(2 edits)

Thanks for your feedback mate , yeah I should've made it more clear on how to progress sorry for that I've mentioned it in the game's description. Also the wall jumping works slightly different like there will be no opposite direction push . I really appreciate this review and I'll definitely improve on my next one.