Your execution on this concept was fantastic. I felt like everything really meshed well together, the art, gameplay, and story all pair very nicely for a memorable Jam game. I have to applaud the way you built suspense through gameplay, using scripted moments wisely and having the player travel deeper into the warehouse. Each time I was assigned a new task, I could feel myself asking more questions on what this facility is. And the ending left me intrigued enough to want to talk about it, but not spoil it here. Kudos!!