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(+1)

Nice game, I played it like I would any other rogue lite and stacked one ability and ended up with a pretty fun end build. The final boss fight was a lot closer than I expected. 

Thanks for playing! ^^ 

One philosophy we had in our design was to make sure that the builds are fun, or that they had an "aha" moment when you realize that this actually synergizes *so well* with this other thing. We tried to scale up the enemies to compensate, and while the normal enemies definitely need work on that regard, I'm glad the boss fight fit the difficulty we were going for well! :D