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It's a really interesting idea. The difficulty curve could use a little work though; I struggled to make it past  day 0 on most of my attempts, so I didn't get to see anything past the city design.

The entity is suitably creepy though, and I did get a sense of dread the first time it came charging at me, I just wish I had more options for getting away from it. Maybe limit how fast it turns so it's possible to feint and gain some distance?

Thanks for the feedback! In the submission page I stated you have to eat the lollipops once they appear to increase your speed and outrun the entity. But I shouldve made it clearer, so thanks again!