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Had me engaged till the end! Great player onboarding, the way you introduced new puzzle mechanics was very effective and seemless. Each mechanic added new gameplay depth and was integrated well. Wasn't too difficult, which is good for a jam game, but in can be fun to slide in a couple levels at the end that really make you think. Great job with the presentation as well. It's very cohesive and cozy. Might have just been a me issue, but some of the levels got a little cut off on the left and right so I couldn't see where the fox was entering/exiting, but it wasn't a huge issue. Wonderful job!

Thank you so much for such a detailled feedback, very instructive to read ! the cut off levels issue has been brought up some times, we think it happens when the game is not played fullscreen, which is our bad, thank you for playing :)

(+2)

Ah, I see! Fullscreen does fix this. I thought the game didn't have fullscreen because the button didn't work, but it looks like that's an issue with itch's randomizer. When visiting it on the actual game page, it fullscreens just fine.

Thanks for this amazing feedback ! 

We had a fun time doing this game jam and i'm glad the result is here :D

For the cut off on the sides, should be because u didn't played in full screen😉

But we will make changes to the spawns points and exit points in future updates !