Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I tried this one.

First thing to notice. Currently by default the settings are having volume at 0.

There seems to be lots of bugs in this game, for example, first paper I took, I was able to read, after that, none of the mysterious papers showed their content.

There are also stuff I am not sure if it is a bug, or something that doesnt translate to the player. For when I go to handle those crates, I push that button to open that thing, assumedly to drop the crates, but after holding LMB for a while, screen goes completely black. Turn on flashlight, and things return back to normal, except, I cant push the button anymore, and doors are locked.

There seems to be option to unlock the doors with a code, but I can only see one number 6 or 9 on the floor, and no other hints. Perhaps one of those papers I cant read would read that. Regardless, I am quite clueless what I am supposed to do.

Or, I do have idea, handle crates, clean the trashbins (I found only one piece of paper in one of the bins), but I dont really know how to do those things.

There is the pressure handling thing, which is basically a fun idea, except, it happens too often. It is fun as a random variable happening, but it is annoying as a constant obstacle.

I found Fuses from office and put them on the fuse box, not sure if that helped anything. Maybe that helps preventing light from going off, dont know.

Anyway, due to bugs in the game, I dont know if I didnt understand the game, or if I simply missed info how to get forward/what I was supposed to do with the game.

I am not even sure what kind of game this is, as in, is it horror, life sim (as in work), adventure, or something else.

But that said, it was actually pretty fun. I enjoyed exploring it quite much, and being able to interact with things. This might well be a good game, however, right now I dont know. All I can say is that I did have fun interacting with the world, but I was quite confused about what the story is, or what was I supposed to do. As in, was I really supposed to fix those crates, or was the point that I am supposed to think I am handling those crates, then get trapped, and the game begins, or soemthing like that?

Also, couple of notices about the story progress (this is bit of a guess since partially I am not sure things are so).

First, the beginning. It is quite understandable because doors are locked and precenting you from getting anywhere but do what you are supposed to. That is good. However, two suggestions. 1. Make player face the map at beginning. That helps navigate. Took me a while before I happened to turn that way and see it the first time.

2. There is too much info given in the first speech, as in, too much to digest at once for a player. I got the keyword crate from there, but basically rest of the tasks I pretty much missed from the speech, and from crate took only very much the keyword crate (do something with them).

The task list helps however. This is not a big issue, since there is enough info around to figure these things out basically (although, once again, I still am not sure what I was suposed to do, but probabaly due to bug preventing me getting that info). But if you want to make the game that extra bit better, then make this somehow more clear.

About story progress, I enjoyed being able to explore freely around. However, the pressure things seems to be triggerfed by moving to a certain room. Otherwise okay, but problem is that player might (and I did) go first to that room, and trigger pressure thing activating, when I assume it is meant to happen at a later point.

When that "Hello Honey, Im home" text comes, it tends to stuck on the screen, not getting away, even by pressing Enter. It did go away once, but every other game test I did, it never disappeared. I used Quit - start game maybe 5 times in total, trying to figure out if that crate button thing was a bug.

I would like to give this game another try, when it is in more working state, since it seemed like it could be interesting game, depending what kind of game it is.

(4 edits)

Hey, thanks for feedback. Really appreciate it. Game is still in beta version so yeah it has a lot of bugs, but i will try to remove most of them before the game releases. It´s just that i did not have eny tester for my game and holding game of this scale together without bugs is pretty hard.

  • The game is horror, just you play for three in game days and i intended for the first day to be mostly chill and learning experience for the basic mechanics of the game. But then after first day, real trouble start occuring. :D
  • On the side of the said bugs, i plan to add dub to the crate room that will say the process of unlocking doors. Because you are supposed to enter that 2 digits, and than third hint would start (playing) and after entering third digit than fourth hint show up on the floor.
  • That part when player is home is still in work and it does not work 100% yet so yeah i will fix that dialogue with wife.