Really cool concept. I liked the sfx and the art for the transitions was cool. I’m not as much a fan of chance games, but it was still pretty interesting. I think if I were to improve this, I’d make enemy types that have ‘tendencies’ and do more than one type in a fight, like the old megaman Battle network games
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Thank you very much for the coment! I get what you say, and I agree, it would be better if the enemies where more diferent from one another. I'm pretty bad at coding IA but I try'ed to make that the first one it's more equilibrate, the second one doesn't charge their attack's much, trying to reset your charges and the last one charges many more times, trying to defeat you sooner