Simple yet gorgeous visuals, funny SFX that were perfect. And I love the mechanic, reminds me of the donut raccoon swallowing game (perfect description without googling)! I wish I could see the progress and goal of a level, when playing level 1 I was basically going around waiting for things to spawn which got tedious. The score didn't mean much to me as I couldn't see my total or anything like that. Polish up the loop and a sense of purpose with more levels and such, and you got a neat game ready for market (in my humble opinion).
You've inspired me to figure out how it's done and do something with it myself some day.. <3