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Hi, I'm a person within the LGBT community interested in majoring in computer science, though I'm still learning. I don't know if I'm exactly the best with constructive criticism, but I'll tell you this about making games...

You've done a good job for someone starting out. I understand that you may think your games aren't that good, and that's okay when you put it into perspective of all the other games that initially come to mind when you think of games. (You may or may not have heard this before, but keep in mind those games usually involve big development teams to create them. Don't let that deter you from game development if that's what interests you since you can still make some pretty cool things regardless.) From what I've seen from other starting creators, they usually wind up create small games considering outside events like the time they have to create them, debugging things, etc., so you're not alone here.

GUI is hard to manage when you want to put it into an interesting and unique style for your game, (although I personally don't think the game's GUI is that hard to read,) and a game's art doesn't necessarily have to be good nor consistent to declare a game a good one. When it comes to games like these, I think it's about getting the point across, especially in terms of story, and while I have to agree that it is, indeed, pretty linear, you still accomplished that and that's what matters. You hit the nail right on the head for what's needed in these types of games.

Regardless, this a nice short game for a starting game creator. It takes a more direct approach at the concept (of gatekeeping), but gets the job done nonetheless. I really enjoyed how you gave glimpses into the patient's personal life in the story to give more of an impact to the player's choices. If I could make a suggestion, music could really help in this game, although I know most twine games don't include music. Music does wonders to story-related games, adding to the atmosphere of the user when playing. Regardless, I hope this was useful, and great job! (By the way, if it helps, I made an account just to comment on this. You did well!)

Hi, I have mental illness so after the attention this game got I ended up getting overwhelmed and hid in a hole for a bit until things calmed down.


The fact that you made an account to post that comment is really really kind. I read your comment and your advice was really useful.


I'm still working on new games. I hope that they will show growth and reflect some of the changes that you advise. If I can I'm going to try to utilize sound in some form in the next game. 


I've gotten some pretty brutal comments offsite so I struggle sometimes with replying but messages like yours really make a difference to me.