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(1 edit)

Graphics corruption bug is still present in V1.1. Just change the CLI to a SEI after switching to game charset and all works fine, or use zero page adresses which are not used by the kernel IRQ $ea31. ($80... is a bad idea).
https://sta.c64.org/cbm64mem.html

Deleted 3 days ago

I hope its fixed now! It was a wrong value written to $d016 i think, but I also added the interrupt stuff and fixed a duplicate ZP var