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(1 edit) (+2)

I kept dying on Level 3 and couldn't bring myself to keep going. I think I would have appreciated a slightly more forgiving life system - it could even be tied in with the glowing orbs you pick up (e.g. every 10 orbs gives you a heart) 

Funny enough, Level 3 was also the level I enjoyed the most, because of the challenge. I just didn't like starting over from the beginning every time. Skills issue, I know! 

Great game, overall - I really like the visuals, excellent audio, and I think making the level circular adds an element I haven't seen before in similar games. Well done :D 

(+1)

The glowing orbs is definitely something that we struggled to find a good use for- this is a good idea! Part of me wonders if it would have been worth implementing a sort of "casual mode" where that unlocks after some consecutive fails. Certain Mario games are an example of this.

Glad that it was still enjoyable!