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(+1)

About the relationships between the kingdoms - we had the idea to make 20 kingdoms that are opposite to each other (for example sun - moon, fire - ice --> here sun doesn't like moon and ice, moon likes ice, sun likes fire, and so on), but we couldn't make it in time (i guess we were too optimistic on the 1st day, haha). Hopefully we will add more kingdoms soon, so it can make a little bit more sense. 

(+1)

That's a cool idea, in my comment i was referring more the UI elements, for the amount of time for each phase is hard to keep track of everything. I think slowing down a bit of each phase could improve the overall gameplay loop.