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(+2)

Jumping is a bit too 'floaty' and movement can be awkward at times but maybe that's just me being bad at the game.

The first level is the hardest. Following the lower path seem to lead to a dead end. Minor bug - I jumped into nuclear cooling tower and the level wouldn't restart. 

A nice touch is that the cops actually catch up with you. I didn't know that would happen until I stopped running for a while. If anything, I want the cops to be faster so this becomes a more relevant feature. 

The fat glowing line in the middle of the track is bothersome. It's not necessary to highlight where the player needs to go. I do suppose it helps indicate that wall jumping is a thing. though I really think it's a superfluous addition and a bit of an eyesore.