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Hey! Thank you for the review!! I love that you got the vibe. Quick question, did you use easy mode? It should give a bit more direction. The idea was to make the player a bit lost at the start so they are forced to interact with people and investigate, so you feel like a detective. I think one of the issues was that with so many characters and such a big map, I did not have enough time to add enough dialogues to each NPC to better guide the player.

(+1)

Ah I totally forgot about it :D Yes that helped me to get unstucked, but like you said take away the investigation part.
Making a good detective game is really really hard because you have to balance this, the player should not find the solution to fast so he get bored or to slow so he get frustrated. Then you have different player some that are good in such games and some are bad. There is a good video about the topic from GMTK (What makes a good detective game).

Definalty a tough challenge :D

Awesome! I'll check it out, I'm sure it will help us adjust it for the future!