As someone who's made a roguelite game before, big congrats on getting this done in a week! The different game mechanics were clear enough and I was able to breeze through the game with a pretty solid build. I really wanted to hear some sound effects for each ability so that the combat would feel more alive. Otherwise, there's definitely a lot of cool stuff here that could be expanded upon after this jam. Great job!
Viewing post in Fletch Quest: A Roguelite Adventure jam comments
Thanks! :D
Yeah, this was a bit of a challenge getting it done in a week, especially since there were so many different triggers to keep in mind!
And ooh, yeah, sound effects would be great! The game's definitely missing a lot of those minor polish things, but we're definitely planning on adding some more stuff in the future! ^^