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It was a really nice little crafting session, the atmosphere is great. If I could add one small suggestion, it would be to include something on top of the crafting, something that slightly disrupts the loop, like enemies or events that break the repetition a bit. Well done on your game.

Thanks for the compliments and the suggestion! We decided on no combat/enemies for the jam version early in the design brainstorm (to limit the things) but I think you are right about needing some more pressure or life in the game. Right now it is just time and inventory management.