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Glad you liked the style and flow. Will work on balancing the bandits. We actually made it so the bandits only spawn at Obelisks, but unfortunately forgot to mention it in the rules. Bandits can also come closer to a path from the fog-of-war, but for spawning, the player knows that they are taking a risk if their path is close to an Obelisk. Apologies for the miss, would be happy to get your thoughts on this. Thanks for pointing this out!