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The vibes were on point, the game was super spooky. The radio and birthday room were really cool and the lighting was great. Feeling the flashlight dim and die was genuinely suspenseful. It might make the game too easy, but I wish there was a less harsh penalty for dying than having to play everything over again. There was some variety between runs but restarting from scratch with nothing felt especially punishing, especially when getting softlocked or just not being fast enough to get back. Really cool game though, and the difficulty helped make the game more tense!

Thanks so much for the feedback! We’ll consider the death penalty as we develop the next iteration of the game!