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Such a cool idea! I have never seen combat done in this way before. It does feel a little too rng and I wish there was a tiny bit more of a window for me to react to what the enemy is landing on. I was able to quickly adjust mine a few times but most of the time I just hoped to get lucky. The links were a nice addition to make for interesting plays and buff the character in a way that fits the mechanic. It took me a few tires but I got my revenge! The grabbing and spinning of the wheel is a tad buggy but not too bad. Overall really awesome! One of the most fun ones so far for me :) Thanks for making and sharing it!

Thanks for playing and the kind words.

The wheel probably needs more balancing so I appreciate in the input, it's was a bit of toss up between giving someone too much time that they are always able to hit the right colour making the game way too easy or not enough and it becomes a little too rng.