Such a cool idea! I have never seen combat done in this way before. It does feel a little too rng and I wish there was a tiny bit more of a window for me to react to what the enemy is landing on. I was able to quickly adjust mine a few times but most of the time I just hoped to get lucky. The links were a nice addition to make for interesting plays and buff the character in a way that fits the mechanic. It took me a few tires but I got my revenge! The grabbing and spinning of the wheel is a tad buggy but not too bad. Overall really awesome! One of the most fun ones so far for me :) Thanks for making and sharing it!