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(+1)

I really enjoyed your ambient and monster sound effects. Mechanically you made some clever decisions, showing me where the keys were felt too trivial at first, but after dying once I knew I had to lock in - the pinwheels really screwed me dude haha.  

Your good mechanical awareness has been hampered by the seeming lack of artstyle a little bit, not the worst thing in the world, gameplay is king afterall , but even something small like sticking to a limited set of colours from a predefined, cohesive colour palette online might go a long way. Try the website Lospec for colour palettes, its usually for pixel art and not 3D, but for a game with albedo only textures theres nothing wrong with that. 

All in all I had an entertaining 4 runs, thanks for the experience :)

(+1)

Thanks for the feedback! :D I started game dev two months ago and so just getting the code and mechanics right took me a minute, lol. I’m learning blender now though. Again, thanks! I’m going to go play and rate your submission now.

(+1)

Thats really good to hear, hats off to you for making it this far. Thats an insane amount of progress for 2 months of learning, definitley keep going!