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hey!! just played this and i really liked the quirky art style, it gives the game a lot of personality. the mechanic of switching between the two pigeons to keep them both climbing is a very cool way to handle the duality prerequisite, it definitely kept me multitasking the whole time!!

i noticed that the collision on the breakable platforms is a bit tricky since they trigger from any contact, which made some jumps feel a bit punishing. i also struggled a bit with the different jump heights between the two, but once i got the rhythm of the switch it became a fun challenge to try and beat the time.

the sound effects and music fit the vibe perfectly !! for a project made from scratch, the core loop is very solid and with a bit more polish on the platform physics this would be super addicting.

great job on getting the entry in!! congrats on the submission!!