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(+1)

I honestly had no idea what I was doing half the time, but that didn’t stop me from enjoying the experience. I just kept playing — something about it simply clicked and made the game fun to engage with.

One area that stood out was the music track, which didn’t loop very smoothly. It may have worked better if the introductory portion played once at the start of the game or at the beginning of each level, with the remaining section designed to loop continuously. As it stands, the track feels like it has a very defined beginning and end, which makes the transitions feel a bit abrupt.

GREAT SUBMISSION!!!!