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I love idea of rolling down the hill as a wheel. I picture you falling off of a car and just having your own seperate journey. The particles were also really cool and used well. I do think the controls were a bit off because of the isometric-ish view of the camera though.

Yeah that was the concept! I wish I had more time to convey narrative through the game.

And I agree the camera angle is a little strange. I wanted to experiment a bit since I don't really do 3D much.