Fun concept, I didn't expect to engage that much in a memory game. It's doing it's job well.
Cool idea for the DA, that balatro-like shader on the background fit well for a drunk theme.
I'm not sure about the one time bonus though. Game is getting harder each round but you don't really have more tools to tackle the difficulty.One shot bonus can be cool but it needs to be powerful, maybe having a bonus triggering at different combo level would have been interesting. Like you gain 1 second every 4 level of combo and cards allows you to raise that bonus time.
But as you said you lacked time, it's still a cool game with good ideas.