Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Wicked! It's really cool to see some homebrew cards here. You got the artwork style spot on!

(+2)

Thank you so much! I felt really driven by the game's aesthetic and art methods to make my own. Throughout the day I even made more cards as well! (Along with a short story, I like creative writing)

Definetly more on the body horror side. I really enjoyed making the art for this one. I even got inspired to write a tale about the card in the fort! (The first Brute Fort fanfic?)

It's in a pastebin here: https://pastebin.com/SmUmLrvE

The card itself works as a volatile board definer. Enabling heavy resolve steeling, but needing a whole row and specific draw timing to be most effective.

I saw a drawing of clergymen (?) standing close together in a public domain archive. It spoke to me about body doubling, possesions, exorcisms. Two souls in one body. And I felt a good analogue for Brute Fort was tucking. Two cards in one space.

The card itself needs some setup and resolve for one tuck, so I don't think it overshadows things like skeleton key. And in the top row even has a fairly cheap tuck.

Last one. I wanted to have a card that interacted with resolve directly (like Captain of the Guard), but being scoring based. And I arrived at this. I aimed to make it an early investment definer (like Reviver Brew, maybe).

I'm really happy to hear you liked the cards! I've been a fan of your other works for a few weeks now and getting to make fan cards for this has been really fulfilling!