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(+1)

I am playing the game, and I like the theme and gameplay, but have a question.

When you explore, and you get a small discovery, do you colour in all the undiscovered hexes adjacent to you or just one? The rules say 

"When discovering hexes, colour AN undiscovered hex" but they also say "a small forest (ALL forest hexes)"

Which is it? If you colour in all of them then I have lost the game because the two times I discovered it was small water source so I am trapped in the corner with the destruction. (Unlucky I guess)

Thanks!

(3 edits)

Directly under that in the Discoveries section you'll find the following:

"Roll a d6 and divide by two, then round up, to determine the number of hexes to color in for the above discoveries." 

So if you roll your d20 and get a 2-12 on a discovery you will also roll a d6 to find out how many hexes you'll be coloring in. 

For example:  You roll a 2 - which is a small water source and all the hexes for this will be water. Now you roll a d6 and find out how many hexes. You then roll a 3. Divided by 2 that would be 1.5 so you round that up to 2 and color in 2 water hexes. 

We will be updating that section to:


Please feel free to ask if you still need more clarification.

~Angel

(2 edits)

I also just updated the main file to make this clearer :D I uploaded the original as "Ludum Praxi Edition" so people who are rating can still get that version, and I'll just remove that once the jam rating period ends.

Thanks for pointing this out! :D

- ✨Beth

(+1)

Thanks so much! I spotted that in the rules this morning, having totally missed it, and have played once more. I won in 19 turns with 34 points at the end and got the thirsty achievement!

Really great game, would rate 10/10 if I could.

Also idk if this was intentional but it can be adapted quite easily for multiplayer which I like. (Everyone gets their own playsheet and the d20 events are communal. You control everything else individually a bit like the game Cartographers, if you know it. Whoever has the highest score wins! - failiure to escape = 0 points)

Aww thank you! We don't often hear feedback on our games being played, so we really appreciate it! Woohoo! Congrats on making it off the island AND with an achievement unlocked, NICE! 

Yes! We have played Cartographers a few times. There's definitely inspiration there. When Beth and I play tested the game (many times) over our Praxi time limit we would play as we usually do roll and writes "alone together".  But that was just because we wanted to have as many experiences and results as possible in the small amount of time we had to polish the game up.  I really like the idea of playing as a group with the same events so that people can see what they can do with the same limitations of a day, and board, but their own decisions and luck. Now the trickier bit will be getting that bit to fit on the rules page!

~Angel