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(+1)

Interesting take! I wanted to understand the pattern behind the interactions, but I never quite got there. Specifically, it was hard to tell the difference between "logic breaking down" and the "the game has a bug". E.g in my first run my view got stuck looking at the ceiling, and it wasn't obvious if that was part of the puzzle or a bug.

thanks a lot for your time and feedback! yeah, there is plenty of work that has to be done yet