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Enjoyment: I had a fun time playing the game and managed to capture all 11 Villagers! 

Gameplay: Easy Controls and very forward gameplay - what I would have loved would be a highlight around focused items. This could help indicate which objects already were searched throughly and show which object I'm currently investigating, which especially for the trees would help or the door of the mayors house aswell. This really added much to my timer because at first I tried to enter the mayors house, which did not work, probably cause I was not positioned correctly, and after searching the whole map again I did manage to enter it.

Innovation: Reminded me very much of the egghunt in Stardew Valley - lovely spin on it.

Theme: This town is really a strange place - while most of the hiding spots weren't so strange after all, others (especially in my newly bought property) were! Good theme application.

Visuals: Overall very clean and consistent art, although I'd have loved to have more of the character sprite (looking up/down and walk-animation).

Audio: Catchy tune and suitable SFX - well done.

Total time was 9:36 for all 11 Villagers <- clever way to make sure people engage and leave feedback

Thank you for the detailed review, we really appreciate it!

We were bug fixing with the entrance to the town hall (I like people's different names for it, we forgot to say what it was in game!) right up until the end of the jam, but it sounds like it's still unreliable. Highlight around searchable and interactable items is something we would do in future.

Animation is also something we didn't get around to, but would do in future. We tried a simple version but it didn't work very well so we thought unanimated was best.

And yes, we thought asking for times was a good way to encourage engagement. And it saves us coding complicated analytics to see how long people are taking!