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(1 edit)

Hey bro, sorry for the delay in replying, yesterday I spent the whole day focused on development, and I'm happy with how this work is going.

Here's a quick test with the latest modifications I made. Now I believe all that's left is the compatibility part, which I really hope won't be too complicated.

And don't worry, I'll keep you updated on all the news, and I'll continue working on these ideas.

Thanks again for all the support!

Kadajah_KoaSkillBar

This plugin replaces the native battle menus with a modern HUD (Command Bar and Skill Bar). It includes Drag and Drop functionality, Tooltips, and fully customizable visuals.

New Features in this Update:

Map Actor HUD: The leader's Face, HP, MP, and TP are now visible on the map.

Party Leader Rotation: Press 'A' (Customizable) on the map to cycle through your party members. The HUD and Skill Bar will instantly update to that character's specific saved setup.

Smart Cooldowns: On the map, skills use FRAME-based cooldowns. In battle, skills use TURN-based cooldowns.

Dynamic Sync: Gaining items, learning skills, or leveling up automatically updates your available skill lists.

Per-Character Saving: Every actor has their own unique skill bar loadout that saves automatically to your save file.

Main Features:

Customizable Actor HUD: Set the face size, width, height, and toggle the native MZ Gauges (HP, MP, TP, Time/ATB) on or off. You can set separate coordinates for the Map and Battle HUDs.

Map & Battle Separation: The Map Bar only displays healing, menu, and map-related skills. The Battle Bar exclusively displays combat skills.

Anti-Click Movement: Prevents the player character from walking when you click on the HUD or Swap menus.

Setup Scene: Press the Setup Key (Default: B) while on the map to organize your battle skills before getting into a fight.

How to Assign Skills:

SHIFT + Left Click on any slot to open the Skill Menu.

Left Click on an empty slot to open the Skill Menu.

Drag and Drop skills directly from the Menu onto the Skill Bar.

Notetags for Skills & Items:

Place these in the notebox of your skills or items:

<cooldown: X> (Where X is the number of turns. Used in BATTLE).

<cooldownFrames: X> (Where X is the number of frames. Used on the MAP. Note: 60 frames = 1 second).

Notetags for Actors & Classes:

Actors or Classes can override the default slot limits by using these notetags:

<Max Map Slots: X> (Sets the maximum amount of equippable slots on the map).

<Max Battle Slots: X> (Sets the maximum amount of equippable slots in battle).

Any suggestions or modifications you think would be good to make, just let me know. I'm very grateful for the suggestion and for all the detailed information provided for the development of this plugin.