Love the visuals and vibe of this game! That save animation was a highlight for me!
Overall, the balance of the game felt really good, it wasn't exactly hard, but I did find myself needing to pick up those hearts to keep my little fish body going. I didn't find myself swapping between weapons once I got a new one. Though I think it is nice to have the ability to do so for people who prefer to play a certain way.
Two pieces of feedback:
1. I wish there was some kind of map. I realise it's not a huge game, but man did I get lost at one point 😅. And because the enemies respawn each time you enter a room, just checking if I'm going the right way by moving through a couple of rooms wasn't exactly a walk in the park.
2. It would be nice if the boss had some kind of health indicator. I managed to sit in the bottom right corner for most the fight without taking much damage and using the spray gun to keep hitting it. But I wasn't sure how far through I was in the fight, so it felt risky just sitting somewhere rather than dipping out and getting the health that dropped. But at the same time, if it was nearly dead, I didn't want to risk leaving my position.
Great entry overall though!