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I have played older versions. I was able to get off Rookgaard in a few hours. I even wrote a game guide for tibianews on how to quickly get off and out in the mainland.

Besides, you made an incremental game and people tend to expect quick progression in the genre. Tibia is a slowburn game with high risk, high reward. Incrementals are hardly ever about risk. You will have a hard time finding one that 'punishes' players and taking away progression like Tibia's unforgiving death penalties.

There is another incremental game called Bones Clicker that did an amazing job turning Tibia into an idle game. The progression, exploration, and difficulty was incredibly satisfying.

Your comment is very good.

We're going to adjust a few things that will greatly help players' progress, especially in the beginning.

We'll implement some improvements before the next update, so stay tuned.

PS: You did much better than me in Rook hahaha. It took me more than a week to get my first character to level 8.